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Botanical Blaster

Screen Shots

This is a game that I was commissioned to build to help launch Niantic's new game editor. It was one of the first three projects ever made for the platform, meant to serve as examples for new users. Though I was brought in later in the project, the work I did on Botanical Blaster was incorporated into the other games.

What I did:

Overall, this was a fun and challenging experience that definitely set the bar for what you could do with their platform, and I was happy to be the main developer for it.

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