Plexus Editor
About
This is an app and framework for developing ECS based graphs that can be used for anything. The app itself is a blank slate but each project is actually a node project that adds nodes and components that can be used.
An example use case would be a level editor and builder for Divine Voxel Engine Foundation. With the app you can use the template to get you started and then use the scene graphs and the related libraries to use them in a game.
Packages
- @divineplexus/core
- Core nodes, components, and traits.
- @divineplexus/editor
- The main part of the editor app.
- @divineplexus/dvefcore
- @divinevoxel/foundation core nodes and suppourt.
- @divineplexus/dvefeditor
- @divinevoxel/foundation editor extension.